Supported Plugins
Booster Hooks
Builtin
Potion effect booster hooks:
vanilla:potion_<name>
all the vanilla potions work (from /effects)
instead of multipliers, they are amplifiers
for example, a potion with +200% multiplier will be a lvl 3 potion (because +0-99% is lvl 1)
examples: Night Vision, Jump Boost, Speed, Haste & many more
Attribute booster hooks:
vanilla:attribute_<name>
all the attributes work (from /attribute)
https://minecraft.wiki/w/Attribute (note that a lot of attributes are only available on 1.21)
examples: Mining Speed, Walking Speed, Player Scale & many more
Third party
alonsolevels:experience
auraskills:experience
aureliumskills:experience
axgens:sell_money
axsellwands:sell_money
battlepass:experience
cmi:sell_money
cyberlevels:experience
deluxesellwands:sell_money
ecojobs:experience
economyshopgui:sell_money
ecoskills:experience
ecoshop:sell_money
essentials:sell_money
jobsreborn:experience
jobsreborn:money
jobsreborn:points
mcmmo:experience
mmocore:experience
playerpoints:point_change
rivalharvesterhoes:essence
rivalharvesterhoes:experience
rivalpickaxes:essence
rivalpickaxes:experience
rivalfishingrods:essence
rivalfishingrods:experience
rivalmobswords:essence
rivalmobswords:experience
sellwand:sell_money
shopguiplus:sell_money
supermobcoins:mobcoin
tmmobcoins:mobcoin
valhallammo:experience
ultimatemobcoins:mobcoin
wildchests:sell_money
Team Hooks
BentoBox
IridiumSkyBlock
SuperiorSkyBlock
KingdomsX
BetterTeams
UltimateClans
Some plugins that we will never be able to add: (there are some exceptions to these)
economy plugin like vault, as they only manage the economy, not give currency to players (however, we can add other plugins, like shop plugins)
we can't boost commands, (what could command * 1.5 look like?) time based things (like reward cooldowns)
closed source plugins without a public API jar
plugins that only have give/pay commands, because we can't prevent abusing boosts by paying currency to each other