Artillex-Studios Documentation Help

Configuration

config.yml

despawn-time-seconds (default: 180)

  • How many seconds should graves stay on the ground?

  • Set to -1 to make it only despawn after a server restart

drop-items (default: true)

  • Should items be dropped on the ground if a grave expires?

dropped-item-velocity (default: true)

  • If set to false, all items will stay on the same block, they will not fly around when a grave expires.

  • This setting only works if drop-items is set to true

enable-instant-pickup (default: true)

  • Should any player have the ability to instantly clear all items from the grave?

instant-pickup-only-own (default: false)

  • Should ONLY the player who died should be able to instantly clear all items from the grave?

override-keep-inventory (default: true)

  • Should we also spawn graves for players who have keep inventory?

  • if false, the plugin will ignore these players

hologram-height (default: 0.75)

  • The height of the hologram above the grave

head-height (default: -1.2)

  • The height of the grave (player head)

  • If for some reason a few client would see the grave in the ground you should try to either change this or check out viaversion's hologram-y setting

disabled-worlds

  • Worlds where players won't spawn a grave and the vanilla behavior will be active

rotate-head-360 (default: true)

  • True: the head can face in all the 360 degrees

  • False: the head can face in only 4 directions (north, east, south, west)

auto-rotation.enabled (default: false)

  • Should the heads rotate around like items on the ground?

auto-rotation.speed (default: 10.0)

  • If auto-rotation is enabled, how fast should the heads spin?

interact-only-own (default: false)

  • If true: only the person who died and people with axgraves.admin can open the grave

  • If false: everyone can open the grave

xp-keep-percentage (default: 1.0)

  • How much XP should the player keep on death?

  • This is a percentage, so setting this to 0.5 will half the xp kept.

store-xp (default: true)

  • Should the plugin store XP in graves?

  • If disabled, XP will be dropped on the ground

grave-item-order (values: ARMOR, HAND, OFFHAND)

  • What order should items go in the grave?

  • Some players prefer if they get the armor first and not the sword.

auto-equip-armor (default: true)

  • Should the armor be equipped when collecting the grave?

grave-limit (default: -1)

  • How many graves can a player have at once?

  • If the player hits the limit, the oldest grave will be removed.

spawn-height-limits

  • Allows you to define the maximum and minimum Y coordinate that a grave can spawn at in a specific world.

blacklisted-death-causes

despawn-when-empty (default: true)

  • Should the grave despawn when all the items & xp is removed from it?

blacklisted-items

  • Items that match will be removed when the player dies from the grave

  • You can also define a material and a name-contains subsection

Last modified: 20 November 2024