Artillex-Studios Documentation Help

Item Builder

On this page you can find every item related configuration that is possible to create in our plugins!

Note that you don't need to use all of these values at once, only material is required!

Material:

material: DIAMOND

Item Name:

name: "<red>Name"

Item Lore:

# you can define as many lines as minecraft allows lore: - "&cline 1" - "&eline 2"

Item Amount:

# amount can be a number between 1 and 64 # this value may be ignored in some situations amount: 1

Glowing Items:

# should the item be enchanted? can be true of false glow: true

Custom Model Data:

# this value is used to display textured items, can be any integer custom-model-data: 1

Enchants:

# you can add as many enchants as you want # the format is enchant_name:enchant_level enchants: - protection:4
  • List of enchantments: CLICK - use the 'Minecraft ID Name' parts

Item Flags:

# you can add as many item flags as you want item-flags: - HIDE_ENCHANTS
  • List of item flags: CLICK

Player Heads:

# the material must be PLAYER_HEAD material: PLAYER_HEAD # replace base64-here with the base64 of the skull texture: "base64-here"

Potions:

# the material must be POTION material: POTION # this value is RGB separated by colons color: "255, 0, 0"

Leather Armors:

# the material must be a leather armor piece material: LEATHER_HELMET # this value is RGB separated by colons color: "0, 255, 255"

Tipped Arrows:

# the material must be TIPPED_ARROW material: TIPPED_ARROW # this value is RGB separated by colons color: "255, 255, 0"
Last modified: 20 May 2024