Crate
Crates are what actually spawn in envoys, so you need to configure them accordingly!
# This crate needs to be clicked 50 times to get the loot
# so this is a sort of miniboss, I guess!
# Cooldown in seconds until a player can collect a new crate of this type
# THIS OVERRIDES THE SAME SETTING IN THE ENVOY'S CATEGORY! If you do NOT want to override it, remove it from here
collect-cooldown: 10
broadcast-collect: true
display-name: "&cCommon"
block: iron_block
required-interactions:
amount: 50
cooldown: 0 # In ticks. 1 second is 20 ticks! Set to 0 to disable!
falling-block:
enabled: false # If a falling block should be spawned where a crate is spawned
height: 10 # The height where the falling block will fall from
block: end_rod # The type of the block that is falling
speed: -1 # The speed at which the block will fall (blocks per second)
firework:
enabled: true
color: #ff0000
type: ball
flare:
enabled: true
every: 200 # ticks, 20 ticks is 1 second
firework:
color: #ff0000
type: ball
rewards:
- chance: 10.0
messages:
- "&7Wow!"
commands:
- "eco give %player% 1000"
- chance: 30.0
commands:
- "eco give %player% 500"
- chance: 100.0
commands:
- "eco give %player% 50"
hologram:
enabled: true
height: 2.0
lines:
- "&7Envoy!"
- "&fRarity: &acommon."
- ""
- "Hits: %hits%/%max_hits%"
collect-cooldown
That's the cooldown until a player can collect a crate of that type again
broadcast-collect
Whether or not the collection of this crate should be broadcasted
block
The type of the block that you'd like the spawned crate to have. You can use ItemsAdder or Oraxen materials here! For Oraxen: oraxen:<block_id>
, and for ItemsAdder: itemsadder:<block_id>
required-interactions
The amount of times the crate has to be clicked to be collected. If the player attempting to collect it is on a cooldown, the crate won't be able to be collected
rewards
chance
The chance for this reward. This is relative, so the chances don't have to add up to 100
messages
The messages that will be sent to use to the player. Can use formatting
commands
The commands that will be ran. You can use PlaceholderAPI placeholders here
items
The items that will be given to the player. They follow the same scheme as the other items in the plugin
Last modified: 16 December 2024